As an example, a new student might have the following experience. Upon coming to UMass, she sees a poster advertising Hi-Score and comes to the group's monthly meeting. She hears about current student-run projects, and chooses one to join. Older students on her team mentor her, and help her gain the skills she needs to contribute. After a year, her team finishes its game. She has some experience now, and a game idea, and decides to organize her own team. She attends workshops set up by Hi-Score, to further hone her skills. While developing her second game, she volunteers for the executive board and is elected Event Coordinator. She finishes her second game, and decides to spend more time giving back to the community. She runs for and is elected Vice President. She assists the President in planning the group's future. She organizes events between universities, with the help of other executive board members. By the time she graduates, she knows nearly every student at UMass interested in making games. In addition, she's met many students from other schools and benefited from their perspectives. She gets her first job in the games industry after graduation, based on her portfolio of completed games and work in the community. Later, she is hired by and then hires people she met and worked with in the Hi-Score.

Hi-Score can accommodate a large number of projects, and will welcome anyone with an interest in making games. After the community is well established, it will organize activities with other schools to provide increased networking opportunities and exposure to other projects. Hi-Score teams may collaborate with each other or, eventually, with groups at other schools. For example, one team could focus on writing one game design after another, while a different team provides modeling and animation services to several groups in the community. In its third or fourth semester, Hi-Score could organize a region- or nation-wide conference of game development communities in higher education. This would provide even more exposure to other students and their projects, and would give Hi-Score members a forum for presenting their work.